AI Insights · Timothy · June 2024
Top 5 Historical Games on iOS in Russia Q2 2024
Explore the performance of the top 5 historical games on iOS in Russia during Q2 2024, based on data from Sensor Tower.
During the second quarter of 2024, the top 5 historical games on iOS in Russia showcased varied performance trends in downloads, revenue, and weekly active users. Here’s a closer look at each app's trajectory.
Royal Match from Dream Games experienced significant revenue growth, peaking at approximately $340K in early June. Downloads saw a peak of around 28K in late April, followed by a gradual decline to about 15K by the end of June. Weekly active users started at roughly 967K at the beginning of April, decreasing to about 754K by the end of the quarter.
Viking Rise: Valhalla by IGG.COM saw fluctuating revenue, with a high of around $77K in mid-April and a low of about $39K towards the end of May. Downloads peaked at around 6K in the second week of April, then hovered around 2K for the remainder of the quarter. Weekly active users showed a steady trend, starting at approximately 52K and ending at around 51K.
Rise of Kingdoms from Lilith Games had a revenue peak of about $65K in early June. Downloads saw a significant increase from about 1.8K in early April to nearly 4.6K in mid-June. Weekly active users remained relatively stable, starting at around 16K and ending at approximately 16K.
Game of Sultans by Xiamen Mechanist Internet Technologies Co., Ltd., experienced a revenue peak of approximately $17K in late June. Downloads fluctuated, peaking at around 2K in early May and dropping to approximately 1K by the end of June. Weekly active users started at about 22K and gradually decreased to around 17K by the end of the quarter.
Game of Khans - Horde Battle, also from Xiamen Mechanist Internet Technologies Co., Ltd., had a revenue peak of about $14K in mid-June. Downloads peaked at around 6.6K in late April, with a gradual decline to about 4.2K by the end of June. Weekly active users started at approximately 37K in early April, peaking at around 48K in late April, and ending at about 39K by the end of the quarter.
These insights highlight the dynamic performance trends of the top historical games on iOS in Russia during Q2 2024. For more detailed insights, visit Sensor Tower.